Posted in Portfolio on October 9, 2009 by scottdpurdie
Model Not mine, face rig created in Maya.

Model Not mine, face rig created in Maya.

This is a face rig I created in Maya in my free time. The model is not mine however. The goal was to create a facial animation rig that didnt use blend shapes, instead a bone based system is used, controlled by the objects on the left.

Fly Throughs added to Animation Page

Posted in Portfolio on May 19, 2009 by scottdpurdie

Some fly throughs for my work have been added. Including SFX Work below.

Environments Created in Unreal 3

Posted in Portfolio on May 19, 2009 by scottdpurdie

Interior Environment

Posted in Portfolio on May 19, 2009 by scottdpurdie

Interior 01 by Scott D PurdieInterior 02 by Scott D PurdieInterior 03 by Scott D PurdieInterior 04 by Scott D Purdie

Update Environment

Posted in Portfolio on May 19, 2009 by scottdpurdie

Environment 01 by Scott D PurdieEnvironment 02 by Scott D PurdieEnvironment 03 by Scott D PurdieEnvironment 04 by Scott D PurdieEnvironment 05 by Scott D PurdieEnvironment 06 by Scott D PurdieEnvironment 07 by Scott D PurdieEnvironment 08 by Scott D Purdie